Creating Realistic Surfaces



Creating Realistic Surfaces
Duration: 55m | Video: h264, yuv420p, 1280×720 30fps | Audio: aac, 44100 Hz, 2 ch | 139 MB
Genre: eLearning | Language: English

Once you have an understanding of basic rendering, it’s time to add surface detailing.  What we think of as ‘realism’ in paintings often refers to a careful depiction of textural details.  This 7 part series approaches surfacing with two different workflows: hand painted, and photo textured.

Both case studies begin with identical white sci-fi storage lockers, and end with distinct results.  The hand-painted workflow explores the use of custom brushes to create an aged metal look: grime, rust, and weathering.  The other workflow, based in photo textures, creates a sleek look with carbon fiber and varnished paint.  Each workflow is versatile, and can be applied to your own illustrations.